Hi All,
We decided to release The Culling a few days early because we love you so much!
Here's what's changed:
Revision #88858 (Changes since Closed Alpha Revision #88624)
Major Changes
- Rebalanced FUNC economy to reduce early-match access to firearms and limit ammunition
- - Crafting costs
- - Airdrop costs
- - Recycle values
- Rebalanced Crafted Blowgun
- - Reduced max ammo from 12 to 9
- - Reduced magazine size from 6 to 3
- - Requires ammo to be crafted at Poison Gas Vents (cannot use rocks)
- - Damage now scales based on level of charge
- Sickness wound default duration reduced, reduced intensity of screen effect
- Fix for player stun-lock condition that could occur with ranged projectiles (especially from SMG) and chainsaw
- Fix for occasional crash on player death
- Fix for occasional server crash that appeared to cause players to spawn in water
- Backpacks and Body Armor are now applied automatically if players use Backpacker and Armorer perks
- Added “Surprise Me” Airdrop, which provides the player with a completely random Airdrop from the list, making it easier to unlock new Airdrops
- Bleed wounds deal more damage
- Player can be disarmed while charging a throw
- Fix for Stealthy Perk not properly reducing the volume of sounds made by the player
- Improved throw damage bonus provided by Golden Arm perk from 25% to 100%
- Increased time required to fully charge a throw
Less major, but significant when taken as a whole, changes:
- Refactored collision in center arena to resolve bugs related to traps and items falling through world
- Airdrops now travel in a fashion that makes them hover over the landing zone longer to encourage other players to attempt to intercept them
- Refactored crafting recipe help screen
- Fix for bug that prevented players from re-applying buff stims (still not working properly with Chemist perk)
- Fixed exploit that allow player to apply a crafted satchel without consuming it
- Reduced cost of snare by 2 to compensate for increased caltrops cost
- Fix for bug where doors would prevent a snare from activating
- Added small delay after dropping or throwing an item before it can be picked up again
- Fixed several spots on the map where players could get stuck
- Added Tactical Machete (Tier 3 Blade) to blue and red crates
- Fix for blue crates sometimes failing to activate
- HUD updates while using Med Station no longer lag behind
- Caltrops no longer deal damage when triggered (still apply bleed and cripple wounds)
- Fix for being able to place snares in mid-air
- Single snare pegs no longer snare players
- Snare disarm progress is saved
- Fix for Airdrops being unopenable when failing to right themselves after being shot down
- Fix for vertical camera flipping bug that usually happened on spawn
- Player outline in teams mode now includes head and hair
- Fix for bugs where ammo counts for weapons were inaccurate until they were fired after being retrieved
- Fix for multiple items unintentionally spawning from the same locker
- Body armor can no longer be applied unless it improves the player’s armor stat
- Added collision to blocks surrounding the comms tower
- New reload animation for .357 Magnum
- Updated several placeholder art assets throughout the map (ongoing)
- Fix for Airdrop HUD element failing to refill after calling it once
- Players start without clothes in the UI to make first-time navigation easier
- Fix for bug with SMG death announcements
- Adjusted SMG recoil properties
- Improved mouse sensitivity slider range
- Fix for menu appearing if player hit ESC in Hunted/Victory screens
- Disabled numpad VO to resolve several bugs
- Announcer VO weighting to reduce instances of multiple voices overlapping
- Fix for last contestant killed not receiving Hunted screen (or seeing loot reward)
- Removed debug functionality previously mapped to F6/F7
- Disabled announcer voice in main menu from Med Station
- Changed placement of Med Stations and Recycling Stations so they are - further apart to resolve issue where Med Stations would sometimes fail to activate
- Fix for some announcement audio not matching the proper location name
- Fix for cases where gas iris would not trigger and end the match
- Fix for water blocking attacks and projectiles, especially in the Advanced Tutorial
- Polish pass on several combat and crafting animations
- Improved messages and handling of network connection status and issues
- Reset local player save file settings from closed alpha