Deployment & Bench Interactions
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• Fixed issues related to the Battle Deployment phase and Bench UI.
• Corrected logic inside BattleDeploymentController and BenchSlotUI to ensure units are properly handled, selected, or moved when interacting with bench slots before a battle.
Event UI & Rarity System
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• Card Events: Resolved visual or interaction bugs in the Event choices UI ( CardEventUI ), ensuring event cards are properly displayed to the player.
• Rarity Distribution: Fixed or adjusted the logic in RarityService , correcting how item, reward, or character rarities are calculated and distributed.
• Scene Configurations: Applied fixes to the main BattleScene to resolve setup/configuration errors.
Level Design Corrections
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• Fixed lighting anomalies and adjusted global visual settings.
• Repaired and updated several map prefabs and scenes to prevent layout or traversal issues, including fixes across Barak-Dhur, Divinorium, Necropolia, Solarion, and Valoria maps.