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DARQ: 1.1 Update

Hey everyone!

Thank you for your patience as we were preparing this update. There's a few more things left on our to-list that we're currently addressing (thank you for reporting issues and suggesting improvements). More updates will follow.

Update Notes:

  • Controller
    • In addition to Steam Controller, DARQ now supports X-Box One and X-Box 360 controllers, both wired and wireless.
    • Now running can be triggered by both RT and L3 (pressing the left stick)
    • The game can now be unpaused with "B" Button
    • Now both "X" and "A" buttons can be used in the pause menu

    Please note: we'll be releasing more updates soon that will add support for more controllers - the list of all supported controllers will be kept up to date in the System Requirements section.

  • Bug Fixes & Improvements

    • Reloading chapters no longer resets brightness
    • Train Level: dying while picking up the dynamite no longer disables the inventory / prevents from picking up the dynamite again. Sorry if you experienced this bug!
    • Hospital Level: now the screw cannot be moved when out of view
    • Cave Level: Fixed the bug that caused the wrap-head monster to appear too early in some cases (in the last section of the level)
    • Improved edge walking in stealth mode

More improvements are coming soon! Now that the overwhelming launch period has passed, we'll be able to address issues and improve the game a lot faster. Thank you so much for your feedback so far!

If you have any further requests, issues, or suggestions, the best way to reach us is by email: [email protected]