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Heliborne Enhanced Edition patch 2.0.3 b1684

Hey everyone,

Today's patch brings the following:

New:
- Added information notifying you about being in the multiplayer lobby (above the Play button) including the number of players present.
- Water reflection restored as experimental water_reflection_mode setting.

Changed:
- Terrain shader simplified across all maps for better performance.
- All environment lightmaps adjusted to reduce game size.
- Post-processing adjusted to make nights darker.
- Fog is now higher and more dense across all maps (especially nights).
- Skybox materials update to reduce low-resolution ‘effect’.
- Bloom post-process now has a lower threshold.
- Ambient Occlusion is now more intense.
- Map HUD size has been increased.
- Minimap resolution of each scene has been increased.
- Health HUD size has been increased.
- Spectator HUD style adjusted.
- HUD canvas match mode changed to work better with the new UI.
- TabHUD updated.

Fixed:
- Fixed invisible text in in-game chat inputfield.
- Task and frag UI adjusted to no longer cover the metric HUD.
- Fixed dust and splash VFX.
- Controls settings fixes.
- Fixed an issue where the active squadron was cleared without changing the map.
- Some VFX fixes to some guns.

Removed:
- Color Grading has been removed from game settings as it plays an important role of how the scenes look.