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Heliborne 0.95 — Pre-Battle Lobbies

Greetings, pilots!

We have very good news: a long-awaited lobby system has finally been added to Heliborne!

Now you can create a lobby to gather more players before starting a battle. You can both wait until other players join or invite your Steam and Discord friends.

You had a great battle with an unknown pilot and would like to play together in future? We made it much easier to socialize with others: now each battle ends with a post-battle lobby where you'll be able to talk to other pilots and send them friend invitations.

Take a look at the full patch notes to learn more details about the Update 0.95:

  • This update adds "lobbies" or "pre-game rooms". How they work - now when you creating a multiplayer game (be it Coop or PvP) - you can choose an option to Gather Players and create pre-game room. People will be able to join that pregame room and a battle will be started when you (host) will decide to do so. We hope to utilize this new feature a lot more in upcoming PvE overhaul and additional PvP gameplay modes.
  • While in a pre-game room you will have access to pre-game chat, where you can talk with other players.
  • Also while you are in a pre-game room, you will be able to send join invites through Steam and Discord to your friends.
  • We've integrated Steam Rich Presence - you will be able to send invites to both in-game and off-game friends. And you will be able to join games of your friends from the Steam interface (Join game buttons in friend list and profile list). This depends on privacy settings of your Steam profile.
  • We also integrated Discord Rich Presence - you will be able to invite your friends to both pre-game and on-going matches. Also, information about details of what you are playing will be displayed in your Discord profile. This integration also depends on your Discord privacy settings.
  • Steam friend list menu is added to the game. Through it, you can message your Steam friends, find their current battle or invite them to a pre-game room you are currently in.
  • Now after all multiplayer games participant list will be displayed in a post-game menu. You will be able to check other player's in-game profile (helmet, rank, and medals) and send them friend invites.
  • Also, a post-game chat will be displayed after all multiplayer games.
  • Planet Plyuk map is now hidden from both PvP and PvE. We'll do something with it in future, meanwhile, a new game map is in its finishing stages and should arrive to the game soon.
  • Meanwhile, we've added Kosovo Night map to the list of Coop-playable maps.
  • Achievement for mortar support (Love-tube) was fixed.
  • Maximum team difference rules where changed. For teams of size 3 or less maximum team difference is now 1, for size of 4 and more — 2, like before.
  • Password protection menu changed — now it is one password for the battle itself, not per-team.
  • Coop settings menu changed — it looks differently and now allows for more option combinations.
  • Increased rocket, missile, and personnel reload speed. Rocket refill speed now different for small caliber and large caliber rockets.

Oh, and we are going to show you something special very soon, so stay tuned!

Team JetCat