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New Zones added! - 0.2.0.66.17

Hi everyone!

Me and the team are working really hard to give you an exciting and adventurous gaming experience.
Past few weeks have been very intense, but we are finally close to the finish line.

Tomorrow we will announce the official early access release date for Die Young.

It will be as early as you can imagine!

In the meantime, to keep you busy, we are delighted to introduce two new areas Dry riverbed and Apricot Valley, where new events will help to shed light on Daphne's story and the mystery surrounding the island.

0.2.0.66.17 changelog:

  • New areas unlocked - Dry riverbed - Apricot Valley
  • New quests
  • New QTE logic, we totally redesigned QTE combat events, now they blends smoothly with realtime melee combat.
  • New sounds
  • New wearable objects
  • New receipts
  • Various AI bugfixes ( now is even possible to walk above rats! ;-) )
  • AI / Weapon balancing
  • DOF error in menu fixed
  • Post process setting error fixed

We also remind you that all previous saves will be reset on day 1 on the official Steam Early Access release.

We'd love to hear your feedback in the Discussions area of the Community Hub
And we recently opened the Official Ideas and Suggestions Thread you may want to take a look into it.

Thanks to everyone for your support, help and ideas!