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Launch Countdown: The Survival Trail & Pricing.

JUST 3 DAYS AWAY FROM DIE YOUNG'S STEAM RELEASE!!

Hey everybody!

We can hardly believe it ourselves but we're now just 3 days away from Die Young's Steam release and we couldn't be more excited! The results of our Open Alpha seriously exceeded our expectations and we're humbled to have so many early-adopter fans and such a supportive community.

If you haven't already, be sure to follow us on Facebook and Twitter where we'll be dropping frequent updates along the path to our launch and after it.

Whether you're already knee-deep in Die Young's adventure or you're still about to join the thrill-ride of the summer (launch price info coming up), let's have a look at the survival trail...

Survival Trail

We've already made good headway with development. Our Open Alpha gave access to a part of the island about 5 square kilometers large with nearly 25 quests/missions (~15 hours of gameplay).

https://youtu.be/ua1neviUVQM
As we release on Steam, we'll be periodically rolling out a total of 70 quests over a surface area of 12 square kilometers. Some features we intend to add are (in no particular order):

  • More enemies: There are currently 4 types of animal enemies and 2 types of human enemies; we plan to double the number in each category.
  • Drug-Induced/Hallucination State: Players will have to fight with mind-generated monsters and mobs.
  • Environmental Damage: Areas destroyable by fire.
  • Contraptions: Booby traps, killing machines, etc.
  • More bosses

Rounding up the main storyline and polishing up game features will be the focus of the following months.

Price

We've decided to release the game at a price of $14.99 USD. As we progress and update the game with new features and added content this will mostly likely increase. However, as a warm welcome for this summer's survivors, we'll be launching at 10% off. Meaning you'll be paying just a little over $13 for the game.

Remember, everyone who jumped on board during the Open Alpha will get updates automatically. These players can also vouch for the quality and quantity of content already in the alpha version.

Vloggers, Streamers & Alpha Players

Thanks to death to everybody that got involved during Die Young's Open Alpha and helped us get the word out with videos or supported development with feedback. Keep it coming and if you've come up with any cool videos or tidbits please share it with us so that we can blast it across our channels!

Finally, we really have just a handful of alpha keys left. For those of you who've helped us with press/video coverage of any sort, please feel free to refer someone to us who would like to get their hands on one of our last alpha keys. Keep in mind that for this final push we're targeting channels of 1,000+ followers.

Thanks to all of you for your undying support, help and ideas. Wish us luck as we wish it to you!

The Die Young Team.