Hi everyone!
https://youtu.be/mxVXSqkksBA
Here is patch 0.4.265.18 which, among other things introduces Simplified Chinese support! ( thank you so much to you BabyJing! Couldn't update credits, will do on Monday! )
We finally introduce DREAMS.
Dreams are fragments of Daphne's life, they reveal important background about her, her previous life and the events that brought her and her group of friends to the island. To access dreams you need to rest in a shelter. dreaming restores energy and relaxes, but it could also create discomfort in the near future ...
It is possible to rest every 30 minutes of gameplay.
More and more dreams will be added during the course of development roadmap.
We also made the melee combat more complex. Now you can dodge enemy attacks, sideways or backward (spacebar + directional key) and enemies themselves have more complex attack patterns.
Oh, and don't forget to buy Stimulant from the merchant!
A craftable item that increases stamina resistance for a couple of minutes. (so who is in trouble with climbing has a little help ;-))
0.4.2.265.18 changelog:
- DREAMS LOGIC and Frist set of Dreams added, access rest in the shelter to visualize.
- Simplified Chinese Added.
- Russian translation improvements.
- AI attack pattern revamp.
- Added dodge support
- Big memory optimizations for upcoming xbox release
- New Item added to Merchant's store: Stimulant.
- Tons of micro fixes and improvements on colliders to enhance immersion
We are working HARD for you don't worry! Most of the time we are working on new areas and fire dynamics.
Here is a preview for you!
https://www.youtube.com/watch?v=2WXXZlTk7Uk&feature=youtu.beIn the next weeks, we'll show you NPC interactions with fire as well!
We wait for your feedback in Discussions area of the Community Hub and
Official Ideas and Suggestions Thread .
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Thanks to everyone for your support, help, and ideas!