Orange Moon updated to V0.0.7.1 - new Raider enemy added, UI tweaks and additions and much smoother gameplay.
Raiders
These are a big problem for Moon Resources Corp. They raid anything they can, pillaging archaeological sites, destroying MR Corp equipment and killing prospectors. Heavily armored, they can be a challenge for unprepared astronaut. Machine guns that they use are not of the best quality and jam a lot though.
New
- New enemy - Raider, with 200 health, immune to fire, armored, vulnerable to explosives;
- Raider added to levels 4, 6 and 8;
- MRC points can now be converted into upgrade cans;
- Healing and fueling icons appear over astronaut to show when under effect;
- Incoming messages redesigned and won't interrupt the game anymore;
Bugs fixed
- Astronaut was unable to jump when there was a wall behind him;
- Fuel station did not work with controller;
- Added requirement description to unlock weapons;
- Fixed issue when forgotten astronaut gets stuck by the walls and after throwing a grenade;
- Astronaut would not receive damage anymore a few moments after grenade explosion ended;
- Fragmented .308 gets destroyed on collision with various scenery/puzzle objects;
Tweaks
- Reduced targeting speed with controller;
- Increased mine damage;
- Added more saving points to level 4;
- Sack with the blue key level 4 puzzle now displays damage when burnt with flamethrower;
- Forgotten astronaut now receives damage from his own mines;