Hello pilots!
Our first community update for Battle for Asciion is now live, and it brings the most requested feature since launch: autofire.
This patch is mainly focused on quality of life improvements based directly on player feedback, plus a few small fixes across the game.
New Feature: Autofire (Most Requested!)
You can now fire continuously by holding the shoot button.
This was by far the most requested feature from players, and we’re very happy to finally include it. Autofire can be enabled or disabled at any time from the Pause / Options menu, so you can play the way you prefer.
New Option: Low Sensitivity for Gamepad
We’ve added a low sensitivity option for ship movement, especially useful when playing with a controller.
This setting slightly moderates the ship’s speed to allow for more controlled movement. That said, keyboard is still strongly recommended for maximum precision and for the intended “arcade/terminal” feel of the game.
Improved Continue Behavior
If the game detects that you can continue a run, the Continue option in the menu will now appear enabled by default.
This helps prevent accidentally starting a new game when you actually meant to continue your progress.
General Fixes & Polish
This update also includes several small fixes and minor polish improvements across the game to make the overall experience smoother and more consistent.
Thank You for the Support
Thank you so much for the warm reception and for all the feedback, comments, and messages since launch.
Battle for Asciion is a small and unusual game, and seeing the community engage with it, request features, and help us improve it means a lot to us. More updates and refinements will come as we keep listening to your feedback.
See you in Asciion.