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Patch released (Build 1.0.228)

Hey all,

A new patch for Wallpaper Engine was just released to address a few crash and freezing issues. Starting Wallpaper Engine with Windows under 'high priority' should now also be more reliable.

Fixes

  • Fixed a crash with multiple monitors that happened when the primary monitor did not have a wallpaper and all wallpapers were 'stopped' due to an application being fullscreen.
  • Fixed application wallpapers freezing the entire application when paused.
  • Fixed OBJ texture path import issue when multiple shapes used the same texture.
  • Fixed Wallpaper Browser showing 'NaN' on pending items.
  • Disabled bloom on empty 2D scenes by default.
  • Attempted to make startup with Windows under high priority more reliable (increased timeouts if Wallpaper Engine starts too early).