Hey all,
A new patch for Wallpaper Engine was just released to address a few crash and freezing issues. Starting Wallpaper Engine with Windows under 'high priority' should now also be more reliable.
Fixes
- Fixed a crash with multiple monitors that happened when the primary monitor did not have a wallpaper and all wallpapers were 'stopped' due to an application being fullscreen.
- Fixed application wallpapers freezing the entire application when paused.
- Fixed OBJ texture path import issue when multiple shapes used the same texture.
- Fixed Wallpaper Browser showing 'NaN' on pending items.
- Disabled bloom on empty 2D scenes by default.
- Attempted to make startup with Windows under high priority more reliable (increased timeouts if Wallpaper Engine starts too early).