Make sure to fully close Wallpaper Engine when updating. If you are having issues, try verifying the files over Steam first.
Hello everyone,
A new patch for Wallpaper Engine has just been released that should address various small issues and it also introduces two new features: Desktop icon opacity and a Workshop cache, so you can continue to browse through all subscribed wallpapers even without Steam running.
The Icon opacity can be adjusted in the options for results such as these:
The Steam status is now indicated in the browser, to make it more obvious what's going on behind the scenes:
The browser still needs to be opened once while Steam is running to actually create the cache data, however.
A new experimental feature allows you to preload entire wallpaper videos into memory, to prevent your disk from being worn out due to streaming. Since the 64bit executable is still not fully used (and generally can occupy a lot more unnecessary memory) this feature may crash the application if you have multiple monitors and attempt to preload GBs of video data for wallpapers.
The Steam game language will now actually be used if you have chosen the "default" language setting and the video error notification includes a click callback that will bring users directly to the FAQ. This will hopefully make it easier for everyone to debug recurring problems like video tearing/black screens on hybrid GPU systems.
The next big feature that I intend to implement is support for random wallpapers/shuffling/playlists. This should be ready in Q1 2017, possibly end of January.
As usual, leave a comment, visit the bugs forum http://steamcommunity.com/app/431960/discussions/1/ or let me know via e-mail ( [email protected] ) if you're having problems or questions!
Cheers,
Kristjan
Full changelog:
Changes
- Added experimental video in-memory playback, which will precache the entire video and does not stream from disk.
- Added a Steam status notification to the browser, to make it easier to understand what is going on behind the scenes.
- Implemented a Workshop cache, so Workshop wallpapers can be selected without Steam running.
- Added click callback to video error message which will open the FAQ thread.
- Added better tray advertisement on initial run.
- Added icon opacity slider to the options.
- Attempted to fix desktop staying see-through after Wallpaper Engine was closed (which caused issues when alt-tabbing from borderless fullscreen games).
- Made web wallpaper process per-monitor DPI aware.
- Changed default video volume to 50%.
- Added warning modal if the app is run on an OS older than Win 7.
- Added FAQ link to context menu.
- Added tags "audio responsive" (automatically set) and "multi-monitor optimized" (manually set).
- Improved GIF animation time-refresh sync.
- Added screen resize fallback.
- Set CEF to ignore WebGL blacklist.
- Reworked editor help dialog to simply link to tutorials.
- Added 'Remove Wallpaper' button for single monitor setups.
- Made it possible to actually read the current game language from Steam (when the app is launched through Steam).
- Added translations for Persian.
- Added translations for Russian.
- Added translations for Swedish.
- Added translations for Simplified Chinese.
- Added translations for Turkish.
- Added translations for Italian.
- Added translations for Dutch.
- Added translations for Brazilian.
Fixes
- Attempted to fix auto start not working (and also restarting being blocked).
- Fixed ' handling for wallpaper preview images.
- Fixed filter menu animation stuttering on some systems.
- Fixed certain windows being pushed offscreen with high DPI.