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Small Patch Released - Few Fixes for the Last Patch and Wiki Started (Build 1.0.823)

Hey all,

This is just a small patch that fixes some monitor discovery and video issues from the last update. If you are still having any issues of the sort, please make a thread in the forums so I can check it out. Please note that splits and groups will be reset, unfortunately, I couldn't transfer their settings over this time. Everything else should be carried over automatically.

Since not every single use case can be solved with one solution, I have added an advanced option for how to assign wallpapers to your displays:

You can choose to assign them by 'index' of your monitors (GDI) or the actual device name of your monitor model ('Device path'). If your PC secretly swaps monitor indices and affects Wallpaper Engine by doing that, changing this to device path would be the solution.

I have started a wiki on Wikia for Wallpaper Engine: http://wallpaper-engine.wikia.com . For now I will focus on completing the documentation on existing scene wallpaper features, the particle system already has most of its functions/components listed here: http://wallpaper-engine.wikia.com/wiki/Particle_System . All of the image effects will be added as well along with some tutorials on how to make common effects (wavy hair/clothes, ripple, light flicker, smoke, parallax).

Full changelog

Additions

  • Added 'Open in Explorer' to context menu in browser.

Fixes

  • Attempted to improve monitor detection with a new method, but with fallback to the old one.
  • Attempted to improve behavior when the graphics device or desktop is lost.
  • Fixed a video looping issue (just reverted a change from the last update!).
  • Fixed Win 7 showing bogus 'Failed to prepare desktop' message.
  • Fixed some stability issues when wallpapers are refreshed or monitor targets removed.
  • Fixed video player spamming the same notification indefinitely when it keeps being reported by Windows.