Patch note v0.99
Additions :
- New gameplay : Objective System. This will allow you to end the game before the game ends you.
- New tutorial panel for crafts.
- New tutorial panel for researches.
- A "functional" text is now displayed if a special object is placed inside the right special container or inside the player inventory.
- New sound for water drops in random places of the ship (mostly in corridors and water recycling rooms).
- Research Panels now show sliders with values. Easier to understand.
- New stinger for Day Transition
- New screens Tech Trees allow the player to know what researches lead to another.
- New screen for the scraper allow the player to know how many items have been recycled today.
- New screen for the Confinement Units allow the player to know how many food has been cleaned during the night.
- New screen in Water Recycling rooms displays the number of Unit of Water created during the night.
- New screen in Air Recycling rooms displays the number of roots generated by the plants (resets during night).
- Old saves deleted.
Improvements :
- Version number will only appear after the awake animation.
- Improved readability of all tuto panels
- Rebaked lights for R06, R22, R29, R30, R31, R39
- Optimized the Research Panels.
- Medpods UI modified.
- Scraper State UI color changed to white and font size diminished.
- Changed stingers health at the beginning of new day.
- Voices tutos has a new voice. Work in progress.
- Changed Gravity Lapse behaviour.
Bug Fixes :
- Research Buttons sounds will now only play if you are near enough
- Craft panels were not initialized correctly. They should now appear as intended.
- FX Heat effect will no longer hide the pause menu.
- Corrected wall alignements at T|01.
- Occlusion colliders modified at T|01
Demo available on Steam.