Patch note v0.99.99
Additions :
- New screen for Juice Extractors displays the number of foods disassembled during the night.
- Added sparks FX on breaches.
- New voice tuto.
- New sound for Water Recyclers
- Added post effects options. Removed the "work in progress" panel.
- Added camera shake effect when objective launch for "Travel In Progress" and "Wait For Crash".
- Added death screen when Objective "Wait For Crash" is completed.
- A music is now played when you use the "Music" object.
Improvements :
- Big impact sound logic and camera shake improved.
- Added camera shake when completing Objective "Lock Docking Bay".
- When the objective "Redirect All Power" is completed, all lightings intensity will fade (except the flashlight).
- Changed Text Log behaviour. Now a lot more user-friendly.
- Modified text log for some positive events
- Added highlight to Tech Trees.
- Removed the language option since it was very incomplete and we didn't had time to do it well before release.
- All saved preferences will be deleted on first launch to avoir problems with prior versions.
- Removed the animation of Escape Pods.
- Added a "not available" panel in front of escape pods to signify the player they can't be used.
- Added sound when highlighting Tech Trees.
- Modified Log text for objective "Prepare Procedure"
- Added and removed lots of Voice Tutos for the new Voice.
- Lowered the volume of the stinger for the Quit Button in main menu.
- Changed the way the holomap of R54 handle sounds.
Bug Fixes :
- Lots of occlusions corrected at T|02
Release of 1.0 will be done December 1, as planned.
So this is the last days to buy the full game at reduced price.
Demo available on Steam.