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Patch note v0.94.1:

Patch note v0.94.1:

  • Debugged saving feedback animation which sometimes didn't played correctly.
  • Save feedback (rotating wheel) will now correctly display on top of every other interfaces.
  • Debugged Diseases And Wounds load (thanks Avocyn for pointing that bug)
  • Heat Effect optimized
  • Debugged volume of sound inventory open/close
  • Debugged repair FX activation/desactivation
  • Resolved graphic bug of dirty water in Water Recyclers
  • Rebaked lighting for nearly all rooms (once again)
  • Corrected the voice tuto for storage bay containers. Some references were not set correctly.
  • Restart must now be confirmed
  • Save Integrity debugged. It will no longer be shared between different profiles.
  • Saving will no longer make the game freeze. It will only lag (as little as possible) when it's writing the files.
  • Save integrity will now correctly prevent player from saving when it reaches zero.
  • Sounds volume is now between 0-200%, instead of 0-100%. It was confusing to think that 50% was the normal volume.
  • Saves will have to be reset again because of a mistake made in the Saves Unique Identifiers. Sorry about that.
  • Sound of closing inventory will no longer be played when you try to display the room stats or when you remove acrycine.
  • You can return from New Game and Load Game menus by pressing escape.
  • New planet+moon holograms in R54-Communication Room
  • SplashScreen now displays correctly