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Patch note v0.98.4

Patch note v0.98.4

Additions :

  • Tooltips of saves are now displaying the correct percentage for hunger/thirst/moral/oxygen.
  • When a room is invisible, it will update its stats only once every second instead of every frame. It is a big optimization when there are a lot of problems in the ship (like a full floor on fire).

Improvements :

  • Research and Craft Panels Updated
  • New Alarm sounds.
  • Rebaked lights for R05, R22 and R42
  • Post effects are now desactivated during Splash Screens
  • Buttons of main menu are now all highlighted as intended
  • Buttons of Research and Craft panels are now highlighted as intended
  • All UIs will recalculate their positions for all screen size and ratio
  • Antialiased texts are now a lot more clear from afar
  • Dirt Textures added in R42 and all Storage Bays
  • RoomStat layout updated
  • Texture of the cold atmosphere FX updated
  • The weight carried by the player is now calculated every second instead of every frame
  • Sparadrad sound a lot less agressive.

Bug Fixes :

  • Because of some changes in the ways saves are serialized, all saves will be deleted on first launch.
  • Corrected some negative scale colliders.
  • Heat effect will no longer make anything disappear (UI or Decals).
  • Security added to be sure all lightprobes are correctly rotated inside the rooms.
  • Highlited buttons will no longer "loose focus" and will stay highlighted as long as they should.
  • Save icon is now scaled as intended.
  • Breach tutoriel panel will now always appear with correct rotation.
  • Decoration flickering at T|00 fixed.
  • All colliders with negative scales have been fixed.
  • Screen resolution and full screen options are now saved and loaded as intended.
  • End of day panel appearing during a single frame when launching a new game should not occur again.

Demo available on Steam.