Patch note v0.98.4
Additions :
- Tooltips of saves are now displaying the correct percentage for hunger/thirst/moral/oxygen.
- When a room is invisible, it will update its stats only once every second instead of every frame. It is a big optimization when there are a lot of problems in the ship (like a full floor on fire).
Improvements :
- Research and Craft Panels Updated
- New Alarm sounds.
- Rebaked lights for R05, R22 and R42
- Post effects are now desactivated during Splash Screens
- Buttons of main menu are now all highlighted as intended
- Buttons of Research and Craft panels are now highlighted as intended
- All UIs will recalculate their positions for all screen size and ratio
- Antialiased texts are now a lot more clear from afar
- Dirt Textures added in R42 and all Storage Bays
- RoomStat layout updated
- Texture of the cold atmosphere FX updated
- The weight carried by the player is now calculated every second instead of every frame
- Sparadrad sound a lot less agressive.
Bug Fixes :
- Because of some changes in the ways saves are serialized, all saves will be deleted on first launch.
- Corrected some negative scale colliders.
- Heat effect will no longer make anything disappear (UI or Decals).
- Security added to be sure all lightprobes are correctly rotated inside the rooms.
- Highlited buttons will no longer "loose focus" and will stay highlighted as long as they should.
- Save icon is now scaled as intended.
- Breach tutoriel panel will now always appear with correct rotation.
- Decoration flickering at T|00 fixed.
- All colliders with negative scales have been fixed.
- Screen resolution and full screen options are now saved and loaded as intended.
- End of day panel appearing during a single frame when launching a new game should not occur again.
Demo available on Steam.