Patch note v0.98.5
Additions :
- New system of breaches. Much more realistic, but lighting is work in progress. All previous saves will have to be deleted.
- New stinger at the beginning of a new day. This stinger is different in function of your health compared to the previous day. There are 4 states : good, bad, better or worse.
- All saves will be deleted on first launch because of incompatibility.
- New icon added for crafted item.
Improvements :
- Changed open/close door sounds.
- Changed Medpod sound : now only one sound and it is completely different.
- Ingame events now have an IconLog.
- If an ingame event cannot be done, it will be randomly replaced by another one. Only if none is available will it be discarded.
- Alarm sounds occlusion will take a little more time (0.2 second to 0.5 second)
- Updated sound of closing door and big alarm.
- Unification of the fonts of every interactable interface.
- New assets added for decoration in multiple rooms.
Bug Fixes :
- Breaches selection for opening is now randomized as intended.
- Leaderboard light distance much smaller
- No more spam of the UI sound when aiming at a button.
- Research panels should now update texts as intended.
Demo available on Steam.