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Patch note v0.97.1

Patch note v0.97.1

Next update is scheduled for the end of the month, the dev team will now take a deserved week of holiday.
We hope the Scientific Researches System pleases you, the next big update will be for the Craft System.

Additions :

  • New researches in R14, R28 and R54. New total researches = 254
  • New icons for researches (R14, R31 and R28)
  • New event. New total events = 39
  • New gameplay option for desactivating headbob camera (for those who suffer from simulation sickness)
  • New Stinger sounds for rooms R06/R09/R14/R22 and R29
  • New signaletics on the ground for teleporters
  • New sound to warn you when you are hungry.

Improvements :

  • Repair Panels now appear/disappear faster (0.15 second instead of 0.22)
  • Running researches can now be paused and resumed when you want.
  • General optimisation for UI.
  • Inspired engineer bonus changed from +10 morale to +5 morale.
  • Containers are now organized everytime you open one. So now every items will be correctly organized.
  • Repair FX updated
  • Research Panel FX updated
  • Modified icons for researches. You can guess what a research does just by looking at the icon (of course the effect is still explained in plain text)

Bug Fixes :

  • Stinger of Repair Room now works as intended.
  • Research Panel in R39 will now work with both terminals as containers (the big terminal was not linked properly)
  • R31 layout has been reseted to previous version. It was not supposed to be released yet (work in progress)
  • Acrycine and Fire FX in R22-Cockpit have been reduced to fit the room size.
  • You can no longer launch a research if your inventory is open (so you can't launch a research by mistake when you browse your inventory).


Demo also available on Steam.