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Patch note v0.95.2

Patch note v0.95.2

  • New room : R22-Cockpit
  • Leaderboards integrated (still work in progress). They can be found in the spawn cabin and inside R54-Communication Room.
  • New gameplay option: Acrycine Remover Toggle. If this checkmark is true, you will only need to press E once to start the acrycine cleansing, and press E again to stop. If this option is false, you need to maintain E pressed for the time of the cleansing.
  • Remade the FX for acrycine remover.
  • Health objects will be displayed before materials.
  • Frost Effect updated.
  • Alarm Red lights will no longer pass through a closed door.
  • Shower won't work anymore if broken.
  • Diminished the time of flickering for fire lights. It's now a lot smoother.
  • Changed heat effect on doors. Now a lot more subtle.
  • Added object on the table of R27-Infirmary
  • No more emissive on the chairs in R28-Laboratory
  • Lowered the emissive of the tables in R09, R14 and R28.
  • Modified minimaps emissive intensity (easier to read)
  • Modified R28 roof to avoid a lighting bug.
  • Optimized the system for Repair Panels Spawn. Also bigger range.
  • No more reverb on Splash Screens sounds.
  • Fixed occlusion at T|01
  • Fixed decal flicker bug at T|02 '(he texture of the roof number (T|02) was too close to the wall and was sometimes flickering with the wall itself.)
  • Replaced nearly all big fires.
  • Changed arrow for dropdown menu in options.
  • Remade the layout of the graphic options.
  • Debugged weight system (thanks Proslacker Nifty for finding that bug).
  • New texture for checkmark in interfaces.
  • Objects that can be used once per day will no longer be usable twice when you have two of them.