Patch note v0.95.2
- New room : R22-Cockpit
- Leaderboards integrated (still work in progress). They can be found in the spawn cabin and inside R54-Communication Room.
- New gameplay option: Acrycine Remover Toggle. If this checkmark is true, you will only need to press E once to start the acrycine cleansing, and press E again to stop. If this option is false, you need to maintain E pressed for the time of the cleansing.
- Remade the FX for acrycine remover.
- Health objects will be displayed before materials.
- Frost Effect updated.
- Alarm Red lights will no longer pass through a closed door.
- Shower won't work anymore if broken.
- Diminished the time of flickering for fire lights. It's now a lot smoother.
- Changed heat effect on doors. Now a lot more subtle.
- Added object on the table of R27-Infirmary
- No more emissive on the chairs in R28-Laboratory
- Lowered the emissive of the tables in R09, R14 and R28.
- Modified minimaps emissive intensity (easier to read)
- Modified R28 roof to avoid a lighting bug.
- Optimized the system for Repair Panels Spawn. Also bigger range.
- No more reverb on Splash Screens sounds.
- Fixed occlusion at T|01
- Fixed decal flicker bug at T|02 '(he texture of the roof number (T|02) was too close to the wall and was sometimes flickering with the wall itself.)
- Replaced nearly all big fires.
- Changed arrow for dropdown menu in options.
- Remade the layout of the graphic options.
- Debugged weight system (thanks Proslacker Nifty for finding that bug).
- New texture for checkmark in interfaces.
- Objects that can be used once per day will no longer be usable twice when you have two of them.