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Aseprite v1.1.7 and v1.2-beta1 updates

New Aseprite v1.1.7 and v1.2-beta1 are available:

Aseprite v1.1.7:

  • New option to hide full path in UI
  • Fixed theme configuration UI to show user/official folders and themes correctly
  • Fixed crash resizing to big sizes (show not enough memory if we cannot resize the sprite)
  • Fixed some issue in Import Sprite Sheet dialog
  • Fixed crash copying 8bpp images on Windows

Aseprite v1.2-beta1 is available in the Steam beta branch:

  • Add new pixel aspect ratio option so we can draw sprites with double-wide pixels
  • CLI improvements:
    • --frame-tag and --frame-range now can be used with --save-as
    • --save-as now interprets {layer} in the given filename to automatic iterate through layers, so we can use --save-as output-{layer}.gif to save each layer in a different file.
    • New --split-tags to save each tag as .gif file, anyway you can use --save-as output-{tag}.gif as a shortcut.


More information in Aseprite blog announcement.