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Spring Polish

We're in the middle of spring, so it's time to clean your vehicle to take it for a ride through the beautiful scenery.

Be like ION. Explore!

There were some remaining bugs and annoyances that we wanted to take a bit longer to get right. ION's movement for example has always been a bit tricky, especially when moving and thrusting at the same time when facing obstacles. It has always been very physically correct, but it required a bit of discipline to stop hitting that forward move key when you try to thrust up a rock or some other obstacles. Well, the new movement mechanics do that for you now.
We also had to find a solution to avoid running into rocks, which was kind of an engine problem. That should be fixed now.

Some of our most loyal fans found two major issues in the story and dialog logic, for which we are happy to provide a fix today. Thanks again for your help in reporting these issues and your continued support.

Further Changes:

  • Disabled hiding ION if the camera gets too close. This was originally implemented to avoid seeing only part of ION, but many reported it rather adding to the confusion than reducing it.
  • Fixed a few typos in tooltips and library texts.
  • Increased initial push of thruster.
  • Made a couple of environment changes in the forest and the desert.
  • Reduced the time of night.
  • Tweaked the lighting everywhere at night.
  • Added an option to select which monitor the game should run on.

What would you like us to work on next?
Your suggestions are welcome. Please let us know in the comments!