Developer postOriginal post (opens in a new tab)

Automobilista EA v0.9.36 RELEASED

Automobilista v0.9.35 now up - this is a hotfix to address some issues that have come up since 0.9.3 plus some other adjustments.

    Changelog:
  • Fixed bug which caused AI cars to appear "sinking" in a saved replay (may compromise older replays)
  • DynHUD: Hopefully fixed instabilities in displayed lap times; Vehicle number from VehicleInfo is now handled as a String; Fixed FastestLapWidget visibility in non race sessions
  • Corrected bug with auto-blip not being effective with sequential boxes
  • Added remaining modified skins for F-Retro, F-Classic, F-V12
  • Adjusted flatspot textures to be darker (more visible)
  • Tweaked AI behavior to be a bit less agressive in close racing conditions
  • VIR: Moved trash cans back in Pit Area, included updated road texture
  • F-Reiza: Fixed bug with soft tire not producing flatspots
  • F-Extreme: Adjusted default setup
  • Boxer Cup: Added team names; adjusted wheel rates, aero & tire wear
  • StockV8: Corrected minor error with rear left damper
  • F3: Revised tires, adjusted aero draft effects
  • MR18: Fixed error with aero balance in draft
  • Kart 125cc: Fixed RPM clipping above 10k revs
  • Kart Rental: Fixed bug with tires not picking up dirt

EDIT: We´ve verified a bug with floating opponent cars in multiplayer so we´ve just commited another small update to address it. They may still appear floating in saved replays from multiplayer sessions, this will be fixed in the next update.

v0.9.36 changelog:

  • Fixed bug causing opponent cars to appear "floating" in multiplayer
  • Fixed Boxer Cup championship mode to load the correct series
  • DynHUD: Fixed multiview support for MapWidget
  • Slightly tweaked AI performance for F-Extreme, F-3 & Boxer Cup