We worked a lot on new mechanisms for exploration & fights. We hope you will love it!
Features
- New random event in fights - Fog: you have a chance to attack the wrong target
- New switches system in Campaign Mode and Free Mode Dungeons
Switch can have different actions: unveil room, unveil/hide group of monster, unveil/hide trap, unveil key, unveil another switch, ...
Improvements
- 7 new NPCs added for Free Mode Dungeons
- 2560x1080 resolution added
- 1920x1200 resolution added
- Loots added on theme 3 monsters
- Theme 2 monsters has been balanced and reworked
- Goblin Gunner’s Cannonball is now a channeling attack dealing more damage
- Goblin Chief’s Rock Fall has now an additional 35% chance to stun
- Goblin Ninja’s Stealth jump has now 50% more chance to do a critical hit
- Goblin Warlock has now a single target Silence skill, but doesn’t have its Help me! skill anymore
- Workshop: Add tag "Recommended Level" for Free-mode dungeons
- Workshop: Now can add multiple keys-doors in Free-mode.
- Number of blueprints needed to upgrade your Multiplayer Dungeon has been balanced
Bugfixing
- Helmet of the Gorilla doesn’t have too high chance to drop anymore
- Image from the Belt of the Assassin has been correctly added in the game