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Early-Access 0.9.4 is available!

0.9.4 :

Features

  • You can now gamble in the shop to use your gold
  • 5 new super potions available by gambling only
  • New exploration mechanic (available in the Worksite) : Portals - Instantly teleport you to another portal in the dungeon
  • New fight event: Sand storm - Every fighters take damage based on the number of debuffs affecting them
  • UI tweaks

Improvements

  • New AI system, monsters do better choices when using spells
  • Ask for a confirmation before deleting a free dungeon
  • Monsters’ passive skills have now a blue text in the fighter details in fight and in the dungeon creation when editing monsters in a room
  • Improved warning animation to know where the Collapse will fall
  • Doesn’t show immunities anymore if monsters are hidden in a bush
  • UI tweaks

Bugfixing

  • Fixed performance issue on inventory and workshop
  • Feedback window is fixed
  • Fixed a bug where the Collapse event was blocking a fight when it killed the first character in the attack order
  • Fixed a bug where using “Defend” against Collapse didn’t guarantee a parry
  • Fixed a bug where players were able to open manor treasures indefinitely
  • Fixed a bug where equipped items were not displayed properly when opening the inventory
  • Fixed a bug where the treasure key was missing in some heroic mode dungeons
  • Fixed a bug where Franck had the passive bonuses from his “Shapeshifter” ability without unlocking it
  • Fixed a bug where Pod’s Lullaby chances to apply Sleep were inverted
  • Effects are now well refreshed after a resurrection

Only for closed testers

  • The begin of Act 4 is available (6 additional dungeons and 1 manor)

If you want to become a closed tester you can subscribe here: http://eepurl.com/b_7UlD