BETA ACCESS HERE
Sorry for the late update, we worked hard on a lot of features and we opened the theme 2 to all beta testers!
Features
- Now possible to change resolution and fullscreen mode
- New tooltip in exploration to quickly check your team life, mana and stamina
- New dialog system in fight to replace tutorials
- Fight : effect informations are now available in spell tooltip
- New campaign UI with a bigger map, dynamic buttons and dungeons idle
- New wonderful treasure and gems animation at the end of a dungeon
- New dungeon creation system
- New buffs and debuffs with new icons
- New animations on tiles when using an ability on traps or monsters
- New themes for manors view changed dynamically
- Add tavern in the game, to see your friends
Improvements
- Camera auto-center in exploration is now smoother
- Camera is now auto-centered on a tile before launching an ability animation
- Increased movement speed in exploration
- New buff and debuff animations
- New, longer animations for Pod
- New animations for Gobelin chief boss
- New flash on Thor Hit thunder animation for Thorgrim
- Thorgrim’s Trombe animation is now visually hitting mobs
- Many animations reworked or improved
- Better hitted timing in fight
- Better colors for critical hits, parries and heals display
- New hitted sound for magic skills
- New sound for crossbow and traps arrow shoots
- New sound for Pod Silence skill
- Game Over screen now have music
- Many sounds reworked
- Players will now drop more ore to be able to craft
- Level required is now displayed in red when a character can’t use it
Bugfixing
- Crafting an item gives less exp in each job
- Effects are now lost when a monster is resurrected
- Activating an ability on a trap or triggering the trap should no longer produce the click holding bug
- Dialogue sound is now lower
- Game Over screen now stay displayed with music until mouse or button clicked
- Fix tooltips which stay openned when you close a window