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Early-Access 0.9.1 is available!

We worked a lot on new mechanisms for exploration & fights. We hope you will love it!

Features

  • New random event in fights - Fog: you have a chance to attack the wrong target
  • New switches system in Campaign Mode and Free Mode Dungeons

Switch can have different actions: unveil room, unveil/hide group of monster, unveil/hide trap, unveil key, unveil another switch, ...

Improvements

  • 7 new NPCs added for Free Mode Dungeons
  • 2560x1080 resolution added
  • 1920x1200 resolution added
  • Loots added on theme 3 monsters
  • Theme 2 monsters has been balanced and reworked
  • Goblin Gunner’s Cannonball is now a channeling attack dealing more damage
  • Goblin Chief’s Rock Fall has now an additional 35% chance to stun
  • Goblin Ninja’s Stealth jump has now 50% more chance to do a critical hit
  • Goblin Warlock has now a single target Silence skill, but doesn’t have its Help me! skill anymore
  • Workshop: Add tag "Recommended Level" for Free-mode dungeons
  • Workshop: Now can add multiple keys-doors in Free-mode.
  • Number of blueprints needed to upgrade your Multiplayer Dungeon has been balanced

Bugfixing

  • Helmet of the Gorilla doesn’t have too high chance to drop anymore
  • Image from the Belt of the Assassin has been correctly added in the game