Developer postOriginal post (opens in a new tab)

Update 1.9.6

Defenders!

The maintenance is over, Prime Zone welcomes you back!

New Mine System

The completely revamped mine system is here!

It will let you have a constant inflow of resources, look for new opponents more often and choose the one you “like” the most out of them, and will make the rating system clearer ːsteamhappyː

Look for more information about the new mine system in our social network profiles.

New Tower

There is a new mythic card in the game, Laser Tower (and its foil counterpart).
This Tower’s attacks combine single target damage and area damage, burning right through the Creeps with a laser beam. Players can control the Tower’s aim during the battle by directing the laser beam. The Tower does not seek the enemies automatically.

You may get Laser Tower, as usual, in one of the following events. Don’t miss out on it ːsteamhappyː

Improvements

Per your requests we have added an ability to sell All-Purpose Gears, Spell Amplifiers, Ice Emblems, and Blessed Hammers. To do this you need to open the big map and tap on “Sell” in the pull down menu.

Rebalances

Fixed the bug with rune indicators that increase Chance parameter multiplied among themselves instead of adding-up.

Along with this fix, we have revised the base chance of inflicting an effect and % of accumulated resistance for some towers:

🔹 For Mermaid’s Tower (and its foil version), the base stun chance is now 150%, the Creeps get 5% resistance;

🔹 For Flaming Cannon, the base chance of stunning is now 150% (and 200% for the foil version), the Creeps get 10% resistance;

🔹 For Horrifying Tower, the base chance of inflicting fear is now 100% (135% for the foil version), the Creeps get 10% resistance;

🔹 For League Shiny Crest, the base chance of inflicting fear is now 135%, the Creeps get 10% resistance;

🔹 For the foil version of Flying Crusher, the base stun chance is now 150%, the Creeps get 5% resistance;

🔹 For Christmas Tree, the base chance of inflicting fear is now 50% (60% for the foil version), the Creeps get 5% resistance;

🔹 For Festival Mortar, the base stun chance is now 100% (and 120% for the foil version), the Creeps get 5% resistance.

Fixes

🛠 We have switched off the tasks on killing the Creeps with Support Towers (Engineering Tower, Repairing Tower);

🛠 Wild Rider and Night Queen cannot be hired at the same time;

🛠 We have fixed a visual bug with Sky Eye’s missiles.

Known issues

Completing “Assault” PvE-missions (green swords) in some cases doesn’t add to the Battle Pass progress. When such location is renewed (either in time or for stars) its progress adds up correctly.