Developer postOriginal post (opens in a new tab)

Update1.9.7!

New Season

New Season, the first one after we reworked resource mine mechanics, has already begun! All players’ mines went to the bots and their level dropped. Your task is to get the mines back, level them up, and defend them against other players’ attacks!
With introduction of the new resource mines we have added a new shevron that you can get for your rating achievements during the Season.

Resource Mines

We have fixed a couple of bugs in the new resource mine system and added some enhancements to make the mines more convenient and easy-to-understand for all players.

🛠 The Attack button has returned to the Information window;
🛠 We have fixed the bug with opponent’s disappearance after losing battle for the mine;
🛠 We have fixed the bug with the situation when a mine would occasionally freeze in the searching for opponent state after your victory;
🛠 We have fixed the bug with incorrect Revenge time.

Economy Rework

Due to the active game development, in version 1.9.7 we have revised a significant number of game aspects: difficult levels, chest rarity in battle rewards, the cost of starting a battle, the cost of upgrading and crafting mythic cards, and much more. These system elements have been redesigned to better fit the overall game logic in general and the new mine system in particular.
For more information check our accounts on social networks.

In-game Store

The Random tab has been renamed to Fair and got a new icon that reflects its essence better ːsteamhappyː
Also, we have significantly expanded and updated the assortment in this tab, so it would be interesting to players of all levels. Besides, there are additional slots with special offers available for purchase only for those with a Premium.
We have also updated some of the offers in the Calendar tab.

Spells

Spells have become more effective and easy-to-understand for players of all levels ːsteamhappyː

🔮 Spell effects have been revised and now they increase the most effective parameters for each card individually;
🔮 Now, the Effectiveness parameter does not increase the spell’s damage over time as it works with towers;
🔮 We have fixed the bug with the situation when the in-battle parameter upgrade would not increase the spell parameters;
🔮 We have fixed the visual bug with the before battle map description that would show incorrect parameters.

Chat

Now you can share any card in the chat! To do this, open the card menu and press the Chat button. Other players can tap on the card's name in the chat to see its parameters.

New Cards

Welcome the new cards to the game! As usual, you will be able to get them in the following events.

Chance Tower (and its foil counterpart)

  • This mythic tower increases the chance of triggering effects for all allied towers nearby.

    God’s Punishment (and its foil counterpart)

  • The new mythic spell is here! It deals damage and stuns up enemies for some time.

    Demonologist (and its foil counterpart)

  • A new (but familiar :) ) legendary Hero that increases the number of friendly anomalies in battle to 5 (the foil one — to 6).

    Rebalances

    ⚙️ Pied Piper of Level 1 now increases the experience gain by 25%. Experience gain increase for the fully leveled up Hero has not changed.
    ⚙️ Audrey of Level 1 now increases the amount of Silver gained as a battle reward by 25%. Silver gain increase for the fully leveled up Hero has not changed.

    Adjustments

    🛠 Now you can get the following cards from the chests: Cleansing, Sky Burner, Sniper Rifle, Tornado Generator, Incandescent Core, and Fanatic.
    🛠 To complete the tasks with Fog Tower now you have to kill the enemies who are under its effect.
    🛠 Ghost Tower and Spirit Tower are in the Damage group now;
    🛠 The Hire tab on the Ship has been renamed to Exchange;
    🛠 The Team tab in the Collection has been renamed to Heroes.

    Fixes

    🛠 We have fixed the bug with some mythic Heroes that led to freezing the first parameter increase on some levels and spiking on the highest levels when leveling up.