
Defenders!
What a nightmare has begun in Praya! All Hallows' Eve is coming soon!
Various undead souls entered Praya, and they don’t want to go back to where they came from. What is more, they did not come empty-handed — they brought towers that can scare you to death with them!
Don’t rush into battle with the unwelcome guests. It will be more beneficial to recruit them, and leave the scary towers to yourself! They will be really useful in battle :)

Mythic towers and heroes have appeared in Defenders 2 — and we are eager to tell you how special they are!
They are not simply more powerful than the other towers, but their starting evolution is 6, meaning that they perform in battle differently right away!
Greet the first 5 mythic towers and… try not to fall back from fear!

Colony of bats floats in the air. Shoots a colony of bats at the target. Bats block invisibility and deal all creeps around it damage. Does not block the creeps' way. But the special feature of this tower is that… it can move!

Spider nest spreads the web that slows all nearby creeps down and increases incoming damage.

Ghost tower summons ghosts every 2 seconds, but no more than 5. Sends them out fastly when creeps approach.

Pumpkin gun shoots pumpkins that deal damage and slow creeps down.

Banshee tower curses the creeps, making them receive more damage, has a 20% chance of leading creeps astray and forbidding them to use magic.
Four new Heroes provide bonuses to the mythic towers:

Wendigo increases damage dealt by Spider nest, Ghost Tower, Pumpkin gun, Banshee tower, and Colony of bats.

Trickster increases the rate of fire of Spider nest, Ghost Tower, Pumpkin gun, Banshee tower, and Colony of bats. Can not be hired when you’ve already hired Highlander. They do not get along well.

Nosferatu increases the toughness of Spider nest, Ghost Tower, Pumpkin gun, Banshee tower, and Colony of bats.

Vixen increases Banshee tower's, Pumpkin gun's, and Spider nest's efficiency, as well as damage dealt by Ghost tower and Colony of bats.
Mythic cards are high-level content, so only level 70+ players have access to them. You can get new towers and heroes for opening special boosters, that are sold for red crystals. We kindly remind you that at the moment you can get red crystals only for participating in special events, available for level 70+ players only.
As with any other cards, mythic ones can be crafted. You will need the same number of shards as needed in order to make a legendary card — 100.
Speaking of evolution. You can evolve a mythic card only once — up to 7 stars. It does not matter if it is a hero or a tower card, you will need 50 red crystals for this upgrade.
Finishing off the topic of mythic cards, we want to answer a question we believe many want to ask now. Magic is magic for a reason. It must remain mysterious and unknowable, and for now, Primologists do not know how to make it mythic ;)


Game manual has been added into the game. It will help new players to faster adjust to game features. Unlike the tutorial, it is available at all times — to open it up, please click on the book icon on the global map. There you will be able to find short illustrated tips that will explain Defenders 2 core mechanics in a simple way.

You asked us to add Mimi, Soul Catcher, Sesha, Stalker, Maiden, and Fanatic to hero boosters drop. Well, here you go, lads and lasses! Now you can get there Heroes from the hero boosters in the shop!

Gold hero tokens are dropped from league chests instead of stars.

You will now need the same type of essences that drop from the corresponding mines to enter league battles.