*Added Enemy Spawner to Weapon Range, it will spawn random amount of enemies by pressing the button or tab. (Pressing Button will spawn 1 random enemy, while pressing tab will spawn many.)
*Altered grass on Flooded Grounds
*Posible fix for mie slider reseting for New Survivors
*Fix for button overlapping on pause menu UI, was more noticeable if your using 16x10
*Weapon Balance;
-Baseball Bat - increased Damage
-Deagle - Increased Damage
-SMG - Increased Range
-Silenced SMG - Increased Range
-PDW - Increased Range
-LMG - Increased Range
-Uber LMG - Increased Range
-Uber Combat Knife - Increased Damage
*Made is less likely to get on top of the little aliens (aaarrrghh)
*Added barbed-wire to Weapon Range
*Tweaked Weapon materials
*Tweaked Player materials
*Now smoke or fire wont rise thru the floor on Grimlock Island, it will if there is gaps (wood floor has gaps between the wood planks)
- News and updates
- Resilience Wave Survival
- Steam Build 61 - 19/01