Steam Build 55
*Changed back water shader as it was costing heavy fps
Steam Build 54 Log!
*Added new water shader (updated version)
*Added Reset option to main menu, this is if your save is buggy or if you played when the total darkness bug was about. This will basically reset all settings to defaults, IT DOES NOT AFFECT YOUR HIGHSCORES!
Steam Build 53b - 12/01
*Fixed invert for main level and weapon range
*Optimize Grimlock Island map
*Optimize main menu
Steam Build 53 - 12/01
*Added support for Invert Mouse :D
*Everything saves now (except- Disabling HUD & Colour Grading)
*Started adding buildings to Grimlock Island map
*Linked most of the lakes to the ocean on Grimlock Island map
Steam Build 51b/52b Log!
*Fixed scopes on pickups (they were set to the gun layer by mistake)
51b is same as 52b ingame
Steam Build 51 - 11/01
*General material fixes
*Leaves FX shader changed so it doesn't glow at night
*Fixed weapon pickups (adding new scopes to smg, pdw, assault rifle)
*Fixed problem were godrays would effect pickups text (again, this was because I never changed when I added respawning for pickups)
*Fixed issue bg mountain wudn't be set on as default
*Added bg mountain to main menu
Steam Build 50e - 11/01
*Now I have finally fixed player saving for good :D even image effects should be enabled from the start
Steam Build 50d- 11/01
*Fixed scores not working for main level
Steam Build 50c- 11/01
*Fix player not starting issue (Once again im really sorry, update with 30 mins)
Steam Build 50b - 11/01
*Added knife back (*FacePalm*)
Steam Build 50 - 11/01
*Fixed player saving issue, if your a new start and the player settings are all weird please set to your liking and it will save, ie...render distance, enable arms/legs, and image effects
Steam Build 49 - 11/01
*Removed player settings from saving as this was causing major problems for new starts, I will update later today with a fix, Sorry to anyone effected. It should work ok now and see arms and legs.
Steam Build 48 - 10/01
*Everything will now respawn after 30 secs
*Fixed scores for grimlock island (if you already have played and have a highscore the same as the main map, you can reset the highscore from the main menu)
*Added option to reset each levels score
Steam Build 46 - 09/01
*Added Render Distance option
*Changed scopes on some guns to new Holo Sight
*Removed sway when ads (I will add a option to enable sway on weapons or not)
*Adjusted some weapons (minor)
*Fixed wen selecting different Tilt Shift effects the other will disable
*Removed the -minus numbers from mouse sensitivity as this could be the reason some are reporting problems
Steam Build 47c - 10/01
*Now scores will show the proper score from previous level
*Redone trees for Grimlock Island map
*Fixed a tripods spawn on Grimlock Island map
Steam Build 47b - 09/01
*Added new highscore for Grimlock Island map
*Most of Player Settings will now save
*Re-enabled ADS weapon sway
*Added level select menu for Death screen
*Fixed issue where UI names would sometimes shine god rays
Steam Build 47 - 09/01
*Fix for white terrain
*Added WIP! Grimlock Island Map
Steam Build 45 - 08/01
*Fixed Glass materials
*Added Carry Limit to normal and hard modes
*Changed M14 Rifle fire sound
*Changed Player arm textures / and body colour
*Added Alien that shoots a gun, for normal its in wave 5 and 10. and for hard its in every 3rd wave and wave 10
*Fov and zoom mode now save
Steam Build 44b - 07/01
*Fix for BG Mountain
*Added detail textures back to weapons
Steam Build 44 - 07/01
*Added more options for Player Settings
*Added FOV Slider (note. this looks abit weird when you look down on higher fov, i'm working to fix this asap. But you can hide the body/legs for a temp solution)
*Added ability to select Zoom mode, to either hold for zoom or toggle for zoom
*Added option to hide Player Body/Legs
*Added option to hide Player Arms, so just your weapon will show
*Increased fire rate of M14 Rifle
*Added more to Mouse Sensitivity, you can now go to minus numbers, this will invert the mouse. (I am working on a proper invert feature)