*Optimization
*increased pellet count of Slugger (was x6 now x10)
*lowered bullet spread of Slugger
*lowered the burst fire of Pulser to 2 (was 5)
*fixed a glitch where you could become stuck on the ship when coming off from ladder
*normal and hard modes, the ai will now go in the water
*main menu time of day slider will save to your set time in game
*removed light beam from tripod on main menu (it wasn't needed)
*lowered the time ai take to despawn once dead to 20 secs (was 30 secs), tripods are the same (30 secs)
*added a wip test island, for upcoming new mode (not wave based, ai are in and around town from start).. Note! its an empty island atm, with just some trees.
- News and updates
- Resilience Wave Survival
- Update Build 33.. 27/12