**RECOMMENDED TO USE THE RESET BUTTONS ON EACH OF THE SETTINGS IN THE PAUSE MENU, AS ALOT OF SETTINGS HAS CHANGED!
*New Map Added, The City
*Greatly Optimized all maps
*Completely Re-done all Weapons from scratch, this also fixes the ADS problem not being centre
*Weapon Selector Ui. This will remove selecting a Weapon with Mouse ScrollWheel, default key is set to 'tab'
*New Weapon Added 'Thumper' - Double-Barrel Sawn-off Shotgun
*Added a Bolt-Action Sniper Rifle with Holo Sight
*20 New Melee Weapons Added, these are tools which you can find and pickup. Now you can kill an Alien with a Paintbrush! (Not Recommended!)
*New Impact Effects & Muzzle Flashes (more realistic effects)
*Ai Pathfinding Greatly increased, Now they fall from heights, jumps gaps and fences
*Flooded Grounds Optimized
*All Ui's redone
*Every Texture and Material reworked to correct colour space
*Water reflection is default set to off, you can turn it on thru water settings & it will save
*Wildlife Added to Rendlesham Forest
*Adjusted Waves spawn amounts, altered the amount of Ai that can be spawned at any one time
*New Alien Ai Added, spawns every 5 mins
*Removed Flashlight model from all Weapons except Uber Knife, but all lights still work
*After each Wave time will slow down for a few seconds
*Added Lazer Light, press 'K' default key
*Changed spawn ai button for weapon range from 'tab' to 'J'
*Added Colour Saturation Slider
*You can now set the time Ai take to de-spawn, default is 30 secs. You can change from anywhere between 1 second to 30 minutes. This is found under the Player Settings tab.
*Barrels, Gascan, etc have been re-textured
*Flamer flame has been changed
*Jetpack flame has been changed
*Weapon pickups sizes have been changed
*New Loadout Screen
*New Difficulty Select Screen
*Removed some unused Assets
*Optimized alot of Code
*Adjusted player movement settings
*You can swim under water for 30 secs before you start to take damage, previous it was 15 seconds
*You can walk backwards 40% faster
*You can now Bunny Hop faster
*Adjusted Player bob settings
*Added option to disable idle camera motion
*Removed unused Inputs from Input Manager
*Fixed issue where re-enabling the Hunger Thirst option if you disabled it during the round wouldn't work
*Melee Weapons don't count towards your total weapons allowed amount
*Adjusted some weapons recoil and bullet spread
*Increased Duration between waves from 15 secs to 45 secs
*Adjusted Damage to the pistol, deagle, bat
*Picking up Weapons No longer auto switch to that weapon
*Added Stamina Ui bar
*Added underwater Ui bar
*Health, Hunger & Thirst now shows the current value with a Text %, as well as the slider
*Pistol and SMG texture improved
*Added more Image effects
*Added option to adjust reflection intensity
*Changed lighting reflection mode from skybox to cubemap
*Made weapon textures and pickups look old and rusty
*Upgraded to Unity 5.3.4
*New Snow
*Changed to 4x textures for terrains, before was 8 but only used 4. The reason is because I was using a texture to render snow, but now It's not needed
*Increased textures for flooded grounds to 4k
*Added shadows back to all lods of trees
*Changed colours to trees and bushes
**NOTE
Sandbox has been disabled for now, but will come in the next update. Also the Buggy has been replaced with a Hovercraft. :D
Steam Version 1.5102
*Fixed Missing collider for a chimney on The City
*Fixed Missing Door on The City
*Adjusted Animal Spawns on Rendersham, removed the Stag and Boar as they are bugged. Sheep and Bears remain
*Added Animal Spawns to Flooded Grounds
*Adjusted Some textures on The City
*Added so the Dead Animal will disapear after the Ai-Despawn timer is set to, fully adjustable De-Spawn times found in Player Settings
*Fixed Tripods Slugger not adding to the Weapon Ui when picked up
*Adjusted Barrel Smoke
*Fixed Logo Splash Screen, was missing the Font
Steam Version 1.5103
*Fixed Missing Wall on The City
*Added a new Spawner for new Aliens, it will spawn a random new alien every 240 secs
*Added back Select Weapons with Mouse Scroll Wheel & < > Keys. For Xbox its left and right on D-pad and up is flashlight