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1.3.0 Patch Notes

Additions
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* Added better water textures, water reflections, and more.
* Added two new huge islands, that are currently a work in progress.
Green: Remains of the first attempt the SNA tried to set up base on this world, only to drastically fail. Along with remains of the current war on the planet.
It's a jungle, with many, many SNA and spider spawnpoints and wreckage everywhere.
Red: Is going to be a resource gathering farm, where you can mine and gather things and kill. Currently a warzone with some ores, this is still a work in progress.

Fixes/Changes
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* Fixed UI "flash" when picking up items.
* Made water movement more realistic.
You will slow down in water.
* HUD and UI redesign, more to come.
I gave the UI a more minimal feel, with a green/blue background and a nice simple UI.
* Tweaked control setting menu so labels and buttons are even.
* Blur effect when aiming down gun sights.
* AI improvements.
* Fixes water pack stack size bug going negative, resulting in lost money when trying to sell.
* Graphical improvements and tweaks to help the game run better.
* Loot drop improvements.
* Overhead flying ship animation improvements.
They are faster and start at different locations.
* Fixed issue of old player model arms showing for some weapons.
* Fixed issue with hiding dead bodies not actually hiding.