·Developer post·Original post (opens in a new tab)
Neon Chrome Beta Update 14th March 2016
- Evened out the unlocks per chapter.
- Added some more enhancements as open at start.
- Projectiles with piercing_actors on don't pierce actors that can only be damaged with explosives.
- Changed wording for the unlocks stuff to "purchase"
- More loading tips
- Floor bonus enhancement now 500
- Purchase prices increased a bit
- The floor bonus enhancement does not give credits anymore when leaving the hub.
- Heavy rifle now pierces actors but not walls or doors.
- Weapons are now unlocked more likely than other items.
- Bug fixes.
- Removed explosives from spiderbot boss battle and added another wallhatch.
- Exit elevators now return to the editor if the game was launched from the editor.
- Power cell tip fixed
- Placeholder silhouette removed from enhancements for now (might come back if time to create some cool "install visualizations")
- Validating actor prop transform in hope to catch the disappearing prop bug.
- Not reloading actor type if the file doesn't exist.
- Fixed autosave filename.
- Fixed an exploit in weapons course.
- Fixed music ducking bug (apparent in museum scene)
- Screen color changes when Overseer level changes
- Added C4 as a hidden unlock to hospital.
- Chasers scale with progress a bit more
- C4 ability added
- Hiding the items in unlock viewer
- Lowered predator pistol's damage.
- Added spiderbot variants to the revisit boss stage.
- Holoads stopped speaking
- Made small explosion more dinstinct.
- Nano clouds named Nanite Cloud
- reinforcement items should be cached
- Boss music cached at loading screen as it will be used with reinforements
- Character sheet improvements
- Ability descriptions changed a bit
- Better feedback menu
- MOTD has link to community
- Conventional shotgun: Less pellets, higer dmg/pellet -> same total damage. Slightly slower rate of fire.
- Laser shotgun: Slightly lower rof as well.
- The player is now moved into the chair if the start location is near it.
- Decreased fire damage duration and added fire related settings to game_settings.xml.
- The map screen does not show tips anymore when entering the hub.