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Gameplay updates, Linux and Mac support

The game now officially supports Linux and Mac. We've also updated the gameplay in various ways so the game should better than ever!

- Enhancements branding fixed (had wrong corp brand in one enhancement)
- The collider of the centipede tail is now smaller so that bullets do not hit it.
- Made invisible spawners indestructible so that missiles wont't target them
- The player should not be able to walk past the caretaker next level trigger
- Missiles and other explosives now always damage turrets and wall hatches.
- Time speed is always restored to normal when the player dies.
- The hub now opens in steps when you progress in levels
- Spiderbot made a bit easier as the third weapon is less lethal
- Death screen is not shown anymore after the first tutorial has been finished.
- Movement a bit more precise/snappier
- Centipede missiles have a kill switch at 2.4 secs to make dodging easier (was 5)
- Increased airship text texture to 512x512
- Following gamepads are now officially supported on Mac OS X: Xbox 360, Xbox One, PS4, and PS3.
- More powerful friendly autoturrets in Hovertank-battle