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Update Beta 27th April 2016

We've just updated the beta branch with the latest version. The build has a bunch of nice fixes but we need a bit more testing. Let us know if you find any problems - we may elevate this build to default build tomorrow if it proves to be "trustworthy enough"... yes.. Trust Score is still low with this fresh build. Anyways, here's the change list.

  • Fixed a laser beam sometimes going through a wall in hospital.
  • Moved code from ActorAISpiderbot::OnHit to ActorAISpiderbot::OnDealtDamage.
  • Mainly visual fixes to a few boss stages.
  • It is now possible to get "kill enemies" achievements from story levels.
  • The game draws "DISCONNECTED" in place of energy meter if player dead, should work in coop now
  • Wide button sources and visual tuning
  • Centered the enhancements screen a bit better
  • Some minor UI tweaks and fixes (1280x960 map screen should work, centered the char sheet as it was misaligned in some situations when pinned to the side, centered yes-no answer screen, centered some stat info elements better)
  • Suicide is now Disconnect as it fits the theme better
  • Fixed a bug with the unlock screen. Now co-op players can correctly press buttons with their own gamepad or mouse.
  • Lowered sofa hp to 80, more in line with other furniture pieces
  • Build and release context

    Recorded Steam release date:

    Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.