"Am I sitting in a tin can. Far above the world
Planet Earth is blue and there's nothing I can do"
This is Ground control to all you that want a closer look at the making of Deliver Us The Moon.
Episode 3 focuses on the process of releasing a game in early access, and the risks involved - and using the cutting edge technology of Ray tracing.
ICYMI we also announced that a free next-gen upgrade is available for already existing owners on console!
Learn more about Deliver Us The Moon and the rest of #WiredLive content on the Wired website : Wired Live Site
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