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1.11 Beta9 in experimental branch

Fixed typo in the Italy AI
Fixed typo for the japanese event chain in 1944 scenario
Fixed IC calculation & resource income in low resource situations.
Fixed Memory leak in SDL
Small speed in rendering compared to 1.08 by adding a fast path for creating half intensity textures.

As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread