This time it includes the rewrite of the underlying directdraw based engine.
DirectDraw is hereby depreciated and the game thus should work on modern systems.
Also bugfixes, and a lot of scenario and gameplay changes.
New events, New nations, New ministers - lots of new stuff to discover :)
As always with the experimental branch, please do report any crash you had, with a savegame and way to reproduce in the discussion thread.
Changes from Beta 2:
Features:
All new rendering and input engine.
Extended Reserach Softcoding API
Added a check for air units and gave air/sea units a seperate trickle back.
Bugfixes:
Fixed minor memory leak
Transport & invasion AI bugfixes.
Bugfix: windowed mode mouse support
Bugfix: Brigade stats initialization wrong on savegame load