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Windlands Update Released! Version 0.9.5

05-Feb-2016

An update to Windlands has been released to Steam and will be automatically downloaded.

Firstly, Thank you for your awesome feedback. We are listening and every release we focus on giving you as much as we can. Please keep using the in-game feedback tool, we read every piece of submitted feedback and it helps us to locate map issues and fix them.

Big Changes

  • We have improved the top of the Jungle area to make it much more fair, we have removed trip points, added a new checkpoint and improved the layout. It should still be hard (we need some hard bits that make your legs wobble) but it should no longer feel like it’s unfair.

  • The 2nd Jungle Challenge has now been enabled, focused on swinging (you asked). You need at least 3 power crystals returned to the hub machine to enable it. You can enter the challenge from the top portal on the Jungle Island in the hub, good luck!

  • Performance in the Jungle, 1st Jungle challenge and hub should be much better. We have unified most of the maps, which also has the awesome side effect of removing many cracks in the ground. We will continue to unify as we are happy with the content.

  • Challenge level cracks have now disappeared, which should help with your awesome <2:00 timed runs! Check out the leaderborads! . A special shout out to our awesome sub 2 minute speed runners : Razaluna, Kokutouchichi, charlton_3393, blongdev & Ruuubick, we are looking forward to see how you perform on the new challenge map.

    Game Improvements

  • The Hub has been improved with new features, bridges, birds and banners.

  • You can change the quality, fullscreen and resolution settings in Non VR from the Options > Video menu.

  • You can restart Challenge maps from the menu or by holding the respawn button down for a few seconds.

  • You can now return to the hub from the menu or by holding the respawn button down for a few seconds.

    General Improvements and Fixes

  • Many minor fixes to maps (thank you for your in-game feedback, please keep reporting errors).

  • We have added starting gate markers to the Challenge Maps.

  • The VR menu has been removed from Non VR.

  • Ctrl and Shift have been swapped over in Advanced Rope mode as it’s more intuitive.

  • The menu sensitivity, dead zones and the ability to select while moving has been improved.

  • Tablet artifact sounds have been moved from Sound FX to Ambient to help avoid sound hacking when searching for tablets.

  • The textures for pipes has been improved (it’s no longer cyan).

  • Many minor fixes to the game, too many to list.

    VR

  • R no longer resets the headset while submitting feedback in the menu.

  • We have implemented Haptic Feedback on Vive Controllers.

    Have Fun, Enjoy, and we look forward to hearing from you on the Windlands discussions!

    - Psytec