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EA 1.5 Update

It's time for another update with some exciting changes. We've worked really hard on finalizing our efforts for EA 1 and this will be the last update before we launch EA 2.0 (with the exception of bug fixes/patches if need be).

The most significant update here is in the actual physics of the racket/ball interactions. We did another deep pass and feel the accuracy and ability of players to execute their intended shots have increased dramatically.

We also did a complete optimization pass on all game modes so you can enjoy the smoothest, uninterrupted experience and forget you're not really in a glass dome, deep in space, taking on pulsing neon targets.

This is also a good opportunity to thank everyone on our discord group who participated in the beta program - your feedback and support are invaluable and your attitude is nothing short of amazing.

Here's the change log:

New Features

  • Improved physics, ball handling and plow direction detection
  • Zen mode, an additional arcade mode which is very... zen

Tweaks & Additions

  • Optimizations (both CPU and GPU)
  • Scoring tweaks in both Arcade and MP modes
  • The gravity sling mechanics have changed to avoid abuse in multiplayer mode
  • Gutters now pull the ball much quicker (all modes)
  • Gutters in multiplayer only last a few seconds (to avoid stalling the game)
  • Minor content changes and tweaks
  • Snakes not registering hits bug fixed
  • Several minor bug fixes
  • Arcade levels are shuffled instead of randomized
  • Fixed a bug in Mixed Reality with 2nd controller feature