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Patched!

We have a new patch out addressing most of the bugs and issues we've been aware of.

Here's what's in it:

Balancing

  • In Arcade mode there is now more Wave variety when reaching Wave 50 and beyond. The game will draw from a larger Wave pool when reaching these high difficulties.
  • In Multiplayer, the Sling (Tractor Beam) is now limited to 2 seconds (instead of 5) before the ball switches to the opponent. This is to avoid abuse and keep the game pace high. It also the mitigates advantage players had of having the first shot in a new Wave containing a Powerup, where by abusing the Sling players could line up their shot perfectly and take the Powerup.

Bugs

  • Fixed ball losing Powershot on Oculus when touching the trigger immediately after the hit.
  • Fixed Oculus playspace center when chaperon is not setup.
  • Fixed Wrecking ball stuck in floor bug.
  • Fixed Nuke Powerup heat marker staying when game is over.
  • Fixed streaming camera that could be placed inside the wall.
  • Fixed Splash damage pellet scale bug.
  • Fixed problem playing read-only mp3 files.
  • Fixed a few UI bugs where certain menus would wrongly persist.
  • Fixed a bunch of other small bugs.

Other stuff

  • Added option to force SteamVR or Oculus through the config (VR SDK: force_openvr & force_oculusvr).
  • Added option to switch network port through config.

We still have one open bug concerning the Star rating given in Solo Insane stage Sets. For some players, 3 Stars are given even when not finishing the set in the required time.
If you have any information about this bug, please contact us here or on Discord.

That's it for now!