Patch 581 is available in beta for PC, Mac and Linux now. Don’t know how to access beta? Read this.
Organization Policies
With patch 581 we have introduced the policy system. The policy system is meant give players more control over their organizations allowing you to personalize the stats, capabilities and ideology of your organization to your style. Policies will affect your organization as a whole and can increase growth rates, improve population density, grant new abilities or mitigate adverse effect such as from rebellion. The policies you have applied may also have political impacts aligning you with or against other organizations in the galaxy.
The initial set of policies introduced are basic and work primarily to adjust progression rates for your organization. Each organization type has its own set of available policies specific to the nature of Governments, Corporations, Syndicates or Private organizations respectively. As Early Access continues we will be introducing policies with more substantial effects coupled with greater consequences.
Galaxy Update
New systems, improved galaxy generation and the return of costing. With patch 581 two new regions have been enabled and will populate with star systems. The new Western Fields and Eastern Cradle regions have been enabled and configured to support up to 340 systems combined. Generation of the galaxy its self has received an update for improved procedural placement and population of star systems. As the generation system is tested and stabilized it will allow players to control the starting state of the galaxy on creation of a new game.
With the galaxy update we reenabled the claim cost for systems and worlds and have introduced an ‘imminent domain’ feature of the population system which will cause worlds in systems you control to populate over time rather or not they have been directly colonized. This new feature helps accelerate the early growth of new corporations and governments. Each scanned world in a system you control will slowly populate decreasing its colonization costs and contributing a small amount to influence, if left alone long enough the world will eventually colonize effectively for free. The rate this occurs and the contribution to influence will be affected by the policies and abilities of your organization.
Notes
For more details on patch 581 and the upcoming updates be sure to check out the Terran Roadmap.
Clean up of test and debug logic across several sub systems. This is an ongoing effort but should have little or no visible impact to players aside from size on disk and load times of the game.
Corrected maths errors with economy calculations and costing calculations.
Added a base 0.2 influence impact for each colonized world. At current the impact effects all worlds and world types equally.
Added a Data Manager feature to the Early Access screen. Data Manager allows the player to view all game files as stored on Steam Cloud Data and is useful for cleaning up corrupted or orphaned save files. The Data Manager will test the integrity of each file and offers guidance regarding the files validity.
Adjusted organization save data in preparation for NPC organizations, this change will invalidate existing organizations.
Corrected an issue which prevented the game from identifying the last played profile. Players should now see a ‘Resume’ option when returning to the game after their first play post patch 581.
Known Issues
Government and Corporation Saves from builds prior to 581 cannot be loaded. We are looking into a migration process to update old saves to the new structures though this is a lower priority than other items.
It is possible to exploit the first free world offered to new Governments and Corporations allowing you to claim any number of worlds for free. We will correct the bug in a later patch.
Galaxy Events have been disable temporarily. Galaxy events depend on the same placement logic used by star systems, this system has recently been updated and is being tested in Early Access Beta. Galaxy Events will return in an upcoming patch.