Hello everybody!
As I mentioned before, with camp management features in place I am now able to shift my work towards the character development and for the last week and a half I was doing a lot of ground work on expanding the player character systems, to support all of the new upcoming features and some changes that will be implemented over the next few updates.
I think I have said that before, but.. Somehow, it's a special feeling killing Z's with a shotty! :)
With the next update, that is scheduled for this weekend, I will be introducing the new secondary weapons into the gameplay. The secondary weapon slots will be dedicated to shotgun type weapons for close combat. This will include the new ammo, new ammo recipe and a whole range of weapon rarities for the shotguns. Currently two types of shotguns will be added to the arsenal, and will be available for purchase from vendors in the camp. Yes, I do plan to add more..
Additionally, the work that was done on the character systems will allow me to implement the rest of the gameplay elements such as hunger / thirst and their effects on the character for example.
Thank you!