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Update 1.0.25.5

Update 1.0.25.5 is now live!

Update Information

Hello everybody! I would like to talk a little about this update and the features that we are introducing with it. If you have followed us on our Community HUB, you probably know that we are introducing a first out of many missions that will be available for players to take on from the real time action gameplay St.Claire Site map, the Graham Street Tunnel.

Tunnel Screenshot

These missions will challenge players to an objective based play through with unique enemies and loot. I am personally very excited about this new mechanic, mostly because it opens a lot of doors for us to make the gameplay experience diverse and exciting.

We are also introducing a new elite enemy system, these elite enemies are tougher and have a greater chances for rare loot. The objective based system will now allow us to create random encounters throughout the maps where players will have to take on different assignments and receive various rewards, and so much more!

Players will be able to transition to the missions from a designated places on the map (and an instance menu once more missions will become available) and return to the map once the mission is complete, or go directly back to camp.

In addition to all the features mentioned above, we have also implemented a new enemy identification visual system. Players will now be able to see the enemy details when aiming at them. Their health bar, enemy type and name. Elite enemy's health bar will appear in golden color.

We plan to release additional missions with every second update or more frequently if possible. Also, the mechanic is still fresh and it will be polished as well as expanded with new features in the future.

Chop `Em Up!

A new melee weapon is joining the arsenal:

The new Kukri machete can now be found in supply crates and as a mission reward!

New Wardrobe

New outfits are now available for players to wear, some of these outfits can be found in supply crates throughout the St.Claire Site map or can be a part of the mission special rewards.

Update Notes:

Added: New melee Kukuri machete
Added: New outfits
Added: Graham Street Tunnel mission
Added: Elite enemy system
Added: New objective based gameplay system
Added: Visual enemy identification system
Adjusted: Bandit enemies damage have been slightly reduced

Players are strongly encouraged to provide feedback on the new features and report any issues.

Thank you.