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Update 1.20b More synergy

In this patch we have more synergy work, as well as some bug fixes, balance work, and some save work. So in short we worked all over the game on this patch...

- New Warrior Talent: Crush, Slam now deals 15% more damage per point to stuned or dazed targets.
- New Paladin Talent: Fire And Brimstone, Holy shock will now also add a burn to the target.
- New Paladin Talent: Mace ,The Paladin will now do 3.33% more physical damage per point while using a Mace in his main hand or with two hands.
- New Rogue Talent: Kidney Damage, Kidney Shot will now add a bleed for 10% of Kidney Shots damage over 6 turns.
- New Priest Talent: Seeping Heals, Healing is increased by 3% per point, per Heal over time effect on the target.
- Added lots more icons for things that didnt have them.
- Slam got a new icon.
- Battle Rage(Warrior) and Energize(Rogue) now return more mana.
- Cooldowns now save properly.
- Fixed a bug where the Meteor talent was in the wrong spot.
- Fixed a bug where signet purchases were not working.
- Fixed a bug where "Lasting Blizzard" and "100 Year Storm" were not working properly.
- Fixed a bug where Backstab was doing to little damage.
- Fixed a bug where Mass Taunt was not going on cooldown.
- Fixed a bug where Meteor could put more than 1 burn on a target.