Hey Everyone,
We got achievements, and our last boss here. We also have more mobs (Zombies), and a few more story chunks!
Pylemris is a zombie boss and has become our floor 10 boss, we did this because we think the moving the Klopo fight back will allow users to have 5 more talent points (on average) and more of a chance to gain gold in order to have more skills before the Klopo fight. So to recap, all bosses from 10-30 have moved back 5 floors, and Pylemris is now the floor 10 boss.
Skills:
- Bash
- Shadow Bolt
- Slam
- Siphon Health
Mobs:
- 2 Zombies (see below)
- 2 Zombie Mages (see below).
New Mob:
Zombie, the Zombie shows up right away in the game.
Skills:
- Bash
- Siphon Health
- Slam
New Mob:
Zombie Mage, the Zombie Mage shows up right away in the game.
Skills:
- Siphon Health
- Shadow Bolt
- Darkness
Notes:
- Achievements! We have one for each boss, and also for looting epics. More will come with time, but at least the system is now in place.
- New Boss: Pylemris - Has Bash, Shadow bolt, Slam, and Siphon Health. This is a first draft just like all the rest, we will be doing 2nd passes on all the bosses soonish.
- New Mob: Zombie - Has Bash, Siphon Health, and Slam.
- New Mob: Zombie Mage - Has Shadow Bolt, darkness and Siphon Health.
- New Paladin Skill (Talented): Seal of Light, places a debuff on the target that returns 5% of the damage done to the mob back to the attacker for 3 turns.
- New Paladin Talent: Improved Seal Of Light, Seal of Light will now return 1% more damage as health.
- New Paladin Talent: Lasting Light, Seal of Light will now last 1 more turn.
- Space Bar now opens doors (it has a keybind you can change it to whatever you want).
- Fixed a super rare bug with mob targeting.
- Fixed a bug in Holy Missiles that allow it to be cast multiple times per turn...
- Fixed a bug in the minimap where the stairs did now show up properly.
- Fixed a bug for Ryaavaku that caused the game to crash.
- Fixed a bug for Ryaaksus that caused the game to crash.
- Text for the story slides flows a bit better now.
- Added Story Chucks for Pylemris (they are 9-11, so they pushed other ones back, this will not happen again sorry if this ends up confusing).
- Some mob portraits have been improved (more coming soon).
So its a big update, let me know if anything is not working, and I will get it fixed. We are launching in 2 days! Because of that tomorrow will just be bug fixes (and maybe some minor stuff), I want to make sure the game is as stable as possible for the launch...
Lastly:
Please add the "Zombies" and "Dragons" tags to the game!