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Patch: PAMELA v0.1.3.3 is Live!

Happy Friday, Sleepers! We’ve got another patch for you this week, with a bunch of miscellaneous fixes, tweaks, and improvements.

If you’ve been experiencing issues (specifically to do with losing inventory, buildables, or crashing) with the last patch, or this patch, we recommend starting a New Game, as certain rare glitches can carry over from past errors even though the issue has been fixed in the patch. Most of you should not have to do this; only begin a New Game if you’re experiencing issues.

Hope you all have a great weekend, and enjoy the new patch!

Changelog

Balance

  • Turned off the flourish animation on the shields
  • Doubled the health of Observers
  • Added a bunch more props and containers to Origin Station Aurora and Essentials

Fix

  • Fixed issue with character respawning using cryo cores
  • Player no longer receives damage when blocking with a shield
  • Fixed an issue where some doors and containers were not resetting properly on respawn
  • Fixed an issue where automatic doors wouldn’t open sometimes
  • Fixed issue where Seekers were not properly arresting the player
  • Screen properly fades out during arrest sequence
  • X buttons now have a hover sound and hover shrink
  • Med bays now properly get rid of damage effects
  • Zone power levels are now properly saved
  • Fixed an issue where more than the proper amount of footsteps were being generated by the player
  • Player no longer looks in a random direction after spawning from cryo
  • When clicking outside of the active area with a item held it no longer turns green as if it was placed
  • Tutorial text no longer appears on top of the Pause Menu
  • Fixed the placement of the Observer loot collider
  • Power Switches and Breakers are no longer accessible by NPC's
  • Main Menu music should now play during GP and Respawn Menu
  • The right click sound no longer inappropriately fires when just hovering over an item
  • Fixed issue where the door icon on certain doors without keypads would constantly flicker
  • Fixed an issue where the shield wouldn't show up sometimes in ARK Medical
  • Shields are now connected to the automatic light adjust settings
  • Repercussive shield is no longer missing it's energy bar
  • Fixed a floating prop in Arcadia Archives
  • Shortened description for Hydroponics being out of power so it properly fits on the menu
  • Fixed some messy clothing placement in Origin Station Aurora
  • Fixed a missing collider on a wall piece in the Origin/Promenade/Oasis connection
  • Fixed a safe on a kiosk in the Promenade that was unusable
  • Fixed some props that were colliding in Oasis Art Gallery
  • Fixed missing collider on some static Broken Kiosks
  • Fixed missing colliders on the pillars near Arcadia Tower Stairs